Images displayed on a flat, two-dimensional screen are not 3D. Even so-called “3D” with stereoscopic glasses is not real 3D, but it’s close. “Real” 3D would require a shifting perspective, allowing the viewer to see a thing from all angles through physical movement alone.

Turns out, that’s just around the corner too, thanks to some homebrew developers and Microsoft’s Xbox Kinect camera.

This video was published to YouTube on Feb. 26, 2011.